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Jiang Yanli ([personal profile] rootstalks) wrote2020-06-30 11:29 pm
Entry tags:

ooc | magic | [community profile] aefenglom

Strong/Preferred

    Abjuration ✱ spells of protection, blocking, and banishing
    • Shield creates a small magical barrier that blocks attacks
    • Warding Bond creates a mystic connection between the caster and a willing person. That person gains a shell of highly resistant magical armour, but all injuries they receive are shared by the caster.
    • Private Sanctum makes an area magically secure. (See attributes)
    • Restoration imbues a touched being with positive energy, undoing a debilitating effect. If the being isn't under any negative effects, the spell refreshes them, dispelling fatigue.

Medium/Familiar

    Alchemy ✱ the process of transformation, creation, or combination through ingredients
    • Antitoxin helps the drinker resist venoms and poisons.
    • Soothing Salve aids natural recovery for light or medium injuries.
    Enchantment ✱ spells that magically imbue the target, or give caster power over the target
    • Sleep lulls the target into a natural sleep, resisted by will and self-preservation
    • Cheer improves the target's mood for up to two hours. The target is aware that they are being affected; resisted by will.
    • Calm Emotions soothes strong emotions in the area around the caster, being especially useful against mental manipulation or fear.
    Universal ✱ spells that are easy to learn, usually lower-level spells from other classes
    • Prestidigitation cleans up to three feet of matter, or warms or cools a target.
    • Mending repairs up to a square foot of object, cannot reform missing parts.

Weak/Unfamiliar

    Conjuration ✱ spells that bring creatures or materials

    Divination ✱ spells that reveal information

    Evocation ✱ spells that manipulate energy, or create something from "nothing"

    Illusion ✱ spells that alter perception, or create false images

    Transmutation ✱ spells that transform the target